import random
import pygame

x = random.randint(1,3)
print(x)

pygame.init()
pygame.mixer.init()

if (x==1):
    rainSound = pygame.mixer.music.load('/home/pi/Rain1.mp3')
elif (x==2):
    rainSound = pygame.mixer.music.load('/home/pi/Rain2.mp3')
elif (x==3):
    rainSound = pygame.mixer.music.load('/home/pi/Rain3.mp3')

pygame.mixer.music.play()
pygame.event.wait() 
