/* * Fixed width font file for numbers only. * * This font is very useful when using overstrike as all characters & numbers * are all the same width. * * This font file can be used when only numbers are needed. * * This font also contains a few special characters that are nice for certain applications * like clocks, signed values or decimal point values. * * Font is really 16 tall but this file is set to indicate 15 to allow it to line up with the lcd page size. * It works as the the bottom row in the glyph is whitespace anyway. * The rendering code normally inserts a pad pixel so this size allows additional rows * on 32 and 64 tall glcd displays. * */ #ifndef FIXEDNUMS8x16_H #define FIXEDNUMS8x16_H #include #include static uint8_t fixednums8x16[] PROGMEM = { 0x0, 0x0, // size of zero indicates fixed width font 8, // width 15, // height '+', // first char (48) 16, // char count 0x80, 0x80, 0x80, 0xe0, 0xe0, 0x80, 0x80, 0x80, 0x00, 0x00, 0x00, 0x03, 0x03, 0x00, 0x00, 0x00, // char '+' 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xb0, 0x70, 0x00, 0x00, 0x00, // char ',' 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // char '-' 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x30, 0x00, 0x00, 0x00, // char '.' 0x00, 0x00, 0x00, 0xc0, 0xf0, 0x3c, 0x0f, 0x03, 0x30, 0x3c, 0x0f, 0x03, 0x00, 0x00, 0x00, 0x00, // char '/' 0xfc, 0xfe, 0x03, 0x81, 0x61, 0x1b, 0xfe, 0xfc, 0x0f, 0x1f, 0x36, 0x21, 0x20, 0x30, 0x1f, 0x0f, // char '0' 0x04, 0x04, 0x06, 0xff, 0xff, 0x00, 0x00, 0x00, 0x20, 0x20, 0x20, 0x3f, 0x3f, 0x20, 0x20, 0x20, // char '1' 0x0c, 0x0e, 0x03, 0x01, 0x81, 0xc3, 0x7e, 0x3c, 0x38, 0x3c, 0x26, 0x23, 0x21, 0x20, 0x20, 0x20, // char '2' 0x0c, 0x0e, 0x43, 0x41, 0x41, 0x43, 0xfe, 0xbc, 0x0c, 0x1c, 0x30, 0x20, 0x20, 0x30, 0x1f, 0x0f, // char '3' 0x00, 0xe0, 0xfc, 0x1f, 0x83, 0x80, 0x00, 0x00, 0x0f, 0x0f, 0x08, 0x08, 0x3f, 0x3f, 0x08, 0x08, // char '4' 0x3f, 0x3f, 0x21, 0x21, 0x21, 0x61, 0xc1, 0x81, 0x0c, 0x1c, 0x30, 0x20, 0x20, 0x30, 0x1f, 0x0f, // char '5' 0xe0, 0xf8, 0x5c, 0x46, 0x43, 0xc1, 0x81, 0x01, 0x0f, 0x1f, 0x30, 0x20, 0x20, 0x30, 0x1f, 0x0f, // char '6' 0x01, 0x01, 0x01, 0x01, 0x81, 0xf1, 0x7f, 0x0f, 0x00, 0x00, 0x00, 0x3c, 0x3f, 0x03, 0x00, 0x00, // char '7' 0x1c, 0xbe, 0xe3, 0x41, 0x41, 0xe3, 0xbe, 0x1c, 0x0f, 0x1f, 0x30, 0x20, 0x20, 0x30, 0x1f, 0x0f, // char '8' 0x3c, 0x7e, 0xc3, 0x81, 0x81, 0x83, 0xfe, 0xfc, 0x20, 0x20, 0x20, 0x30, 0x18, 0x0e, 0x07, 0x01, // char '9' 0x00, 0x00, 0x00, 0x60, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x30, 0x00, 0x00, 0x00 // char ': }; #endif