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sf::TcpListener Class Reference
Network module

Socket that listens to new TCP connections. More...

`#include <TcpListener.hpp>`

Inheritance diagram for sf::TcpListener:

## Public Types
enum | Status { Done, NotReady, Disconnected, Error }
| Status codes that may be returned by socket functions. More...
enum | { AnyPort = 0 }
| Some special values used by sockets. More...

## Public Member Functions
| TcpListener ()
| Default constructor. More...
unsigned short | getLocalPort () const
| Get the port to which the socket is bound locally. More...
Status | listen (unsigned short port)
| Start listening for connections. More...
void | close ()
| Stop listening and close the socket. More...
Status | accept (TcpSocket &socket)
| Accept a new connection. More...
void | setBlocking (bool blocking)
| Set the blocking state of the socket. More...
bool | isBlocking () const
| Tell whether the socket is in blocking or non-blocking mode. More...

## Protected Types
enum | Type { Tcp, Udp }
| Types of protocols that the socket can use. More...

## Protected Member Functions
SocketHandle | getHandle () const
| Return the internal handle of the socket. More...
void | create ()
| Create the internal representation of the socket. More...
void | create (SocketHandle handle)
| Create the internal representation of the socket from a socket handle. More...

## Detailed Description

Socket that listens to new TCP connections.

A listener socket is a special type of socket that listens to a given port and waits for connections on that port.

This is all it can do.

When a new connection is received, you must call accept and the listener returns a new instance of sf::TcpSocket that is properly initialized and can be used to communicate with the new client.

Listener sockets are specific to the TCP protocol, UDP sockets are connectionless and can therefore communicate directly. As a consequence, a listener socket will always return the new connections as sf::TcpSocket instances.

A listener is automatically closed on destruction, like all other types of socket. However if you want to stop listening before the socket is destroyed, you can call its close() function.

Usage example:

// Create a listener socket and make it wait for new
// connections on port 55001
sf::TcpListener listener;
listener.listen(55001);
// Endless loop that waits for new connections
while (running)
{
sf::TcpSocket client;
if (listener.accept(client) == sf::Socket::Done)
{
// A new client just connected!
std::cout << "New connection received from " << client.getRemoteAddress() << std::endl;
doSomethingWith(client);
}
}

See Also
  sf::TcpSocket, sf::Socket

Definition at line 43 of file TcpListener.hpp.

## Member Enumeration Documentation

anonymous enum
| inherited

Some special values used by sockets.

Enumerator
AnyPort | Special value that tells the system to pick any available port.

Definition at line 65 of file Socket.hpp.

enum sf::Socket::Status
| inherited

Status codes that may be returned by socket functions.

Enumerator
Done | The socket has sent / received the data.
NotReady | The socket is not ready to send / receive data yet.
Disconnected | The TCP socket has been disconnected.
Error | An unexpected error happened.

Definition at line 53 of file Socket.hpp.

enum sf::Socket::Type
| protected inherited

Types of protocols that the socket can use.

Enumerator
Tcp | TCP protocol.
Udp | UDP protocol.

Definition at line 113 of file Socket.hpp.

## Constructor & Destructor Documentation

sf::TcpListener::TcpListener | ( | ) |  |

Default constructor.

## Member Function Documentation

Status sf::TcpListener::accept | ( | TcpSocket & | socket) |  |

Accept a new connection.

If the socket is in blocking mode, this function will not return until a connection is actually received.

Parameters

  socket | Socket that will hold the new connection

Returns
  Status code

See Also
  listen

void sf::TcpListener::close | ( | ) |  |

Stop listening and close the socket.

This function gracefully stops the listener. If the socket is not listening, this function has no effect.

See Also
  listen

void sf::Socket::create | ( | ) |  |
| protected inherited

Create the internal representation of the socket.

This function can only be accessed by derived classes.

void sf::Socket::create | ( | SocketHandle | handle) |  |
| protected inherited

Create the internal representation of the socket from a socket handle.

This function can only be accessed by derived classes.

Parameters

  handle | OS-specific handle of the socket to wrap

SocketHandle sf::Socket::getHandle | ( | ) |  | const
| protected inherited

Return the internal handle of the socket.

The returned handle may be invalid if the socket was not created yet (or already destroyed). This function can only be accessed by derived classes.

Returns
  The internal (OS-specific) handle of the socket

unsigned short sf::TcpListener::getLocalPort | ( | ) |  | const

Get the port to which the socket is bound locally.

If the socket is not listening to a port, this function returns 0.

Returns
  Port to which the socket is bound

See Also
  listen

bool sf::Socket::isBlocking | ( | ) |  | const
| inherited

Tell whether the socket is in blocking or non-blocking mode.

Returns
  True if the socket is blocking, false otherwise

See Also
  setBlocking

Status sf::TcpListener::listen | ( | unsigned short | port) |  |

Start listening for connections.

This functions makes the socket listen to the specified port, waiting for new connections. If the socket was previously listening to another port, it will be stopped first and bound to the new port.

Parameters

  port | Port to listen for new connections

Returns
  Status code

See Also
  accept, close

void sf::Socket::setBlocking | ( | bool | blocking) |  |
| inherited

Set the blocking state of the socket.

In blocking mode, calls will not return until they have completed their task. For example, a call to Receive in blocking mode won't return until some data was actually received. In non-blocking mode, calls will always return immediately, using the return code to signal whether there was data available or not. By default, all sockets are blocking.

Parameters

  blocking | True to set the socket as blocking, false for non-blocking

See Also
  isBlocking

The documentation for this class was generated from the following file:

- TcpListener.hpp