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SocketSelector.hpp
1 //
3 // SFML - Simple and Fast Multimedia Library
4 // Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
5 //
6 // This software is provided 'as-is', without any express or implied warranty.
7 // In no event will the authors be held liable for any damages arising from the use of this software.
8 //
9 // Permission is granted to anyone to use this software for any purpose,
10 // including commercial applications, and to alter it and redistribute it freely,
11 // subject to the following restrictions:
12 //
13 // 1. The origin of this software must not be misrepresented;
14 // you must not claim that you wrote the original software.
15 // If you use this software in a product, an acknowledgment
16 // in the product documentation would be appreciated but is not required.
17 //
18 // 2. Altered source versions must be plainly marked as such,
19 // and must not be misrepresented as being the original software.
20 //
21 // 3. This notice may not be removed or altered from any source distribution.
22 //
24
25 #ifndef SFML_SOCKETSELECTOR_HPP
26 #define SFML_SOCKETSELECTOR_HPP
27
29 // Headers
31 #include <SFML/Network/Export.hpp>
32 #include <SFML/System/Time.hpp>
33
34
35 namespace sf
36 {
37 class Socket;
38
43 class SFML_NETWORK_API SocketSelector
44 {
45 public :
46
51 SocketSelector();
52
59 SocketSelector(const SocketSelector& copy);
60
65 ~SocketSelector();
66
80 void add(Socket& socket);
81
93 void remove(Socket& socket);
94
105 void clear();
106
123 bool wait(Time timeout = Time::Zero);
124
142 bool isReady(Socket& socket) const;
143
152 SocketSelector& operator =(const SocketSelector& right);
153
154 private :
155
156 struct SocketSelectorImpl;
157
159 // Member data
161 SocketSelectorImpl* m_impl;
162 };
163
164 } // namespace sf
165
166
167 #endif // SFML_SOCKETSELECTOR_HPP
168
169