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Context.hpp
1 //
3 // SFML - Simple and Fast Multimedia Library
4 // Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
5 //
6 // This software is provided 'as-is', without any express or implied warranty.
7 // In no event will the authors be held liable for any damages arising from the use of this software.
8 //
9 // Permission is granted to anyone to use this software for any purpose,
10 // including commercial applications, and to alter it and redistribute it freely,
11 // subject to the following restrictions:
12 //
13 // 1. The origin of this software must not be misrepresented;
14 // you must not claim that you wrote the original software.
15 // If you use this software in a product, an acknowledgment
16 // in the product documentation would be appreciated but is not required.
17 //
18 // 2. Altered source versions must be plainly marked as such,
19 // and must not be misrepresented as being the original software.
20 //
21 // 3. This notice may not be removed or altered from any source distribution.
22 //
24
25 #ifndef SFML_CONTEXT_HPP
26 #define SFML_CONTEXT_HPP
27
29 // Headers
31 #include <SFML/Window/Export.hpp>
32 #include <SFML/Window/GlResource.hpp>
33 #include <SFML/Window/ContextSettings.hpp>
34 #include <SFML/System/NonCopyable.hpp>
35
36
37 namespace sf
38 {
39 namespace priv
40 {
41 class GlContext;
42 }
43
48 class SFML_WINDOW_API Context : GlResource, NonCopyable
49 {
50 public :
51
58 Context();
59
66 ~Context();
67
76 bool setActive(bool active);
77
78 public :
79
91 Context(const ContextSettings& settings, unsigned int width, unsigned int height);
92
93 private :
94
96 // Member data
98 priv::GlContext* m_context;
99 };
100
101 } // namespace sf
102
103
104 #endif // SFML_CONTEXT_HPP
105