Sphero Car
![20170417_172535.jpg](/proxy/?url=https://content.instructables.com/F1U/N2Q5/J1MER8IT/F1UN2Q5J1MER8IT.jpg&filename=20170417_172535.jpg)
I designed and 3d printed a car for Sphero.
Supplies I Used
![20170417_172618.jpg](/proxy/?url=https://content.instructables.com/FHW/OLV7/J1MER8IU/FHWOLV7J1MER8IU.jpg&filename=20170417_172618.jpg)
- Neoprene Rubber Balls
- Acetone
- Sphero
- printed parts
Downloads
Tools I Used
- Fusion 360
- 3D printer
Design
![sphero car.gif](/proxy/?url=https://content.instructables.com/FWN/UE5B/J1MER8J1/FWNUE5BJ1MER8J1.gif&filename=sphero car.gif)
I made a cylinder for the body then added sphere holes where I wanted the rubber ball. Then I added a sphere hole that went only partway into the center of the top of the cylinder what created a spot for Sphero to sit and allowed the rubber balls to contact Sphero.
Assembling
![20170417_172613.jpg](/proxy/?url=https://content.instructables.com/FOS/9KO1/J1MER8IX/FOS9KO1J1MER8IX.jpg&filename=20170417_172613.jpg)
Just add rubber balls to Sphero car. If you want it smoother you can acetone it first though I didn't see a huge difference. Align Sphero opposite of normal for this to work right