PAROLE AL CUBO– an Educational Interactive Game for Children With Dyslexia
by gioxbossi in Design > 3D Design
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PAROLE AL CUBO– an Educational Interactive Game for Children With Dyslexia

Parole al Cubo is an educational game designed to support children with dyslexia in recognizing letters and forming words through playtul interaction. Ine system uses wooden cubes with engraved letters and embedded RFID tags. Children must recreate the word that matches the image shown on the screen using the correct cubes.
This project combines tactile elements and electronics to make learning more engaging and inclusive.
Supplies





Electronic Components:
• 1x Arduino Uno
• 1x RC522 RFID Reader
• 1x Nextion Basic Display
• 12x Female-to-Male Jumper Wires
• 4x Male-to-Male Jumper Wires
• 1x Red LED
• 1x Green LED
• 1x Micro SD Card
• 27x RFID Tags
• 1x Silver Tape
Physical Components:
• 27x Wooden Cubes
• 4x Laser-cut container parts (see CAD files)
Preparing the Wooden Cubes


Step 1: Preparing the Wooden Cubes
Use smooth wooden cubes and engrave one letter on each using a laser cutter and the provided
Downloads
Attaching the RFID Tag

Step 2: Attaching the RFID Tags
Attach one RFID tag to the back of each cube. Make sure the tags are centered and securely fixed.
Writing the Circuit





📍 RFID Module → Arduino
RC522 Pin → Arduino Pin
3.3V → 3.3V
RST → D9
GND → GND
IRQ → D2
MISO → D12
MOSI → D11
SCK → D13
SDA (SS) → D10
📍 Nextion Display → Arduino
Nextion Pin → Arduino Pin
TX (blue) → D4
RX (yellow) → D5
GND (black) → GND
VCC (red) → 5V
📍 LEDs → Arduino
Green LED → D6
Red LED → D7
GND (joined) → GND
Uploading the Code

Step 4: Uploading the Code
1. Open the provided .ino file in the Arduino IDE.
2. Install the MFRC522 library (via Tools > Manage Libraries).
3. Select the correct board and COM port.
4. Upload the code.
The code includes comments to help you adapt it if needed.
Loading the Image to Nextion Display

Step 5: Loading the Images to Nextion Display
1. 2. 3. Copy the .txt file to a microSD card.
Insert the card into the Nextion (while powered off).
Power it on — the images will load automatically.
To edit or add images, use the Nextion Editor software.
Final Assembly





Step 6: Final Assembly & Usage
Once all components are connected and the code is uploaded, the game is ready. The child sees