Letrero Luminoso- Diseño De Lobo
by fredy_camarena in Workshop > Laser Cutting
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Letrero Luminoso- Diseño De Lobo

welcome!!! to all the innovators, today I'm presenting a light sign-wolf design
It is not complicated at all, the work is divided into eight steps.
next...
Supplies


A laptop ó PC
Fusión 360
Creativity and patiencie
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We develop the base face :
First we create a new project and give it a name and then a folder where all the files will be.
Now we'll create a new sketch, we choose a figure that resembles the base, we will use the line tool that we find in the create option, we use the measurements that are in the finished image, you give it the finish sketch
(advice: if you want to remove excces lines you can use the trim tool to remove them). Once the sketch is finshed, we go to the create option and look for the exrtrude tool to give it volume and measurement will be 3(mm) and we go to the create option and look for the texture so you look for the option to modify and choose aspects, you'll get options in the library and yo choose the material you want to be wood of any type and you save it.
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Development of the frontal face:
First we create a new sketch we intuit which we should use then the same as in the first step we use the line tool to shape, we use the measurements of the image once finished, you finalize sketch. we go on to give it volume, the same measurement for all 3(mm) then, we give it aspects, you choose the material you want.
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We develop the front face 1:
As before we repeat the process, we choose the sketch, we adjust with the given measurements. we give it volumeto finally give it texture and it fits.
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We develop the lateral face:
In this procedure it is a bit difficult
first you do the same procedure
now to give the measure of the angle you use the tab key to change to angle and to give you the remaining part where the 10 its sides are has to give you 14.76
and finally you follo the same volume and aspect steps.
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We develop the upper face:
The same dynamics: you adjust the measurements you give it volume and appearance
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Development of the rear face:
Same dynamics, we adjust the measurements, we give it volume and aspects.
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Face development design:
First you adjust the given measurements, then search in google for an image you want in DXF, save it in your files, look for the option to insert in the list you use canvas.
you are looking for the image you downloaded earlier.
It will give you options of the canvas, it will tell you which face you want to embed that image and you select the worked surface.
You will get options to adjust the image you choose how to adjust it. we will use the spline tool in the create option, you put an adjustment point and you use each figure asif you were tracing to hide the points, you uncheck the show points and you finish sketch and save.
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Assembly:
First you save the new job
we won't create a sketch this time.
First we'll bring one the base face, we go to the work that you saved, select right click and the option to insert in the current design appears and it will be repeated in all the faces
the preferable thing will be first to place the base and the sides and then you can place the other pieces as you want.
Once the file is inserted, you position it near the base face to generate an assembly between the side and the base
you go to the assaembly option and look for the union tool
we´ll use the edges, always three points and we use the midpoints
Now I'd click on the middle of the lateral edge and that edge has to coincide with the edge of the base and you give it accept and the same steps, bring the file, close positions, union tool, use the edges of the pieces and accept.
at the last you bring the design im that part and you would not assemble it but position it and finish.