How to Write an Ardulink GUI, to Control Arduino
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How to Write an Ardulink GUI, to Control Arduino
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In this tutorial you can read how to write, just in 10 steps, an Ardulink
GUI like the one shown here. You need just five minutes to follow a video tutorial and just five minutes to read this tutorial.
Ardulink is a java open source library and/or a ready swing application able to control Arduino. Ardulink is a project of mine.
You can find more details about Ardulink here: www.ardulink.org
Ardulink is a java open source library and/or a ready swing application able to control Arduino. Ardulink is a project of mine.
You can find more details about Ardulink here: www.ardulink.org
Is You a Developer or an User?
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Ardulink has a ready application called Ardulink Console with all swing components. So if your aren't interested in develop your own interface then you can use Ardulink Console as is.
Ok, You Are a Developer
You can see the full five minutes video tutorial on youtube by following this link: http://youtu.be/2bwge-MrxLg
Now you can download the eclipse (kepler) workspace with the tutorial code following this link (the original tutorial):
http://www.ardulink.org/how-to-write-an-ardulink-gui-five-minutes-tutorial/
I used two Ardulink components and a simple SWING button.
boolean connected = Link.getDefaultInstance().connect(connectionPort, baudRate);
Now you can download the eclipse (kepler) workspace with the tutorial code following this link (the original tutorial):
http://www.ardulink.org/how-to-write-an-ardulink-gui-five-minutes-tutorial/
I used two Ardulink components and a simple SWING button.
- org.zu.ardulink.gui.ConnectionPanel is able to search for serial ports connected to the Arduino and select one.
- org.zu.ardulink.gui.PWMController is able to manage the power with modulation Arduino's pins.
- The button handles the event for the connection.
- Use a JFrame (steps: 1,2 and 3)
- Add inside a org.zu.ardulink.gui.ConnectionPanel (step 4)
- Add a JButton (step 5)
- Add inside a org.zu.ardulink.gui.PWMController (step 6)
- Use a JButton to invoke the org.zu.ardulink.Link class (steps: 7, 8, 9 and 10)
boolean connected = Link.getDefaultInstance().connect(connectionPort, baudRate);
Using
the default connection method Link class initializes a dialogue with
Arduino board connected to a specific serial port with a given baud
rate.
Here the source code:
package org.zu.ardulink.tutorial; import java.awt.BorderLayout; import java.awt.EventQueue; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import javax.swing.JButton; import javax.swing.JFrame; import javax.swing.JOptionPane; import javax.swing.JPanel; import javax.swing.UIManager; import javax.swing.border.EmptyBorder; import org.zu.ardulink.Link; import org.zu.ardulink.gui.ConnectionPanel; import org.zu.ardulink.gui.PWMController; import com.sun.java.swing.plaf.nimbus.NimbusLookAndFeel; public class Tutorial1 extends JFrame { private static final long serialVersionUID = -5884548646729927244L; // 2. Define the contentPane and an ardulink connection panel private JPanel contentPane; private ConnectionPanel connectionPanel; /** * Launch the application. */ public static void main(String[] args) { EventQueue.invokeLater(new Runnable() { public void run() { try { // 1. Change Look and Feel UIManager.setLookAndFeel(NimbusLookAndFeel.class.getCanonicalName()); Tutorial1 frame = new Tutorial1(); frame.setVisible(true); } catch (Exception e) { e.printStackTrace(); } } }); } /** * Create the frame. */ public Tutorial1() { setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); setBounds(100, 100, 475, 375); // 3. Setup the contentPane contentPane = new JPanel(); contentPane.setBorder(new EmptyBorder(5, 5, 5, 5)); setContentPane(contentPane); contentPane.setLayout(new BorderLayout(0, 0)); // 4. Insert the defined connection Panel connectionPanel = new ConnectionPanel(); connectionPanel.setLayout(null); contentPane.add(connectionPanel, BorderLayout.WEST); // 5. Insert a connection button JButton btnConnect = new JButton("Connect"); // 7. Add an action listener when the connection button is pressed btnConnect.addActionListener(new ActionListener() { public void actionPerformed(ActionEvent e) { // 8. Take connection parameters String connectionPort = connectionPanel.getConnectionPort(); int baudRate = Integer.parseInt(connectionPanel.getBaudRate()); // 9. Let's go. Link it to Arduino. boolean connected = Link.getDefaultInstance().connect(connectionPort, baudRate); // 10. Just an information message if(connected) { JOptionPane.showMessageDialog(connectionPanel, "Arduino connected", "Connection Status", JOptionPane.INFORMATION_MESSAGE); } else { JOptionPane.showMessageDialog(connectionPanel, "Arduino NOT connected", "Connection Status", JOptionPane.ERROR_MESSAGE); } } }); contentPane.add(btnConnect, BorderLayout.SOUTH); // 6. Insert an ardulink power with modulation pin controller PWMController powerPinPanel = new PWMController(); powerPinPanel.setPin(11); contentPane.add(powerPinPanel, BorderLayout.EAST); } }