How to Design a Rocket Model Using 3D CAD Software
by Julie80 in Design > 3D Design
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How to Design a Rocket Model Using 3D CAD Software

Learn How to Design a Rocket Model Using 3D CAD Software with the help of this article
How to Design a Rocket Model Using 3D CAD Software
Designing a rocket model is not only an exciting venture for enthusiasts and students, but also a valuable way to explore principles of 3D modeling and engineering. With the rise of accessible, browser-based design tools, creating complex models no longer requires advanced software or steep learning curves. SelfCAD, a user-friendly 3D modeling application, offers an intuitive platform for both beginners and experienced designers to bring their ideas to life. In this article, we will explore the step-by-step process of designing a rocket model using SelfCAD, focusing on the essential tools, techniques, and design considerations needed to create a visually accurate and structurally sound model.
To access the interactive tutorial to this article, check out; https://www.selfcad.com/tutorials/3373s5c3b2j3m3fn1o4m1b21461i4w5713l6
Once you’ve launched the editor;
From the generators category on the toolbar choose shape generator; Set top radius to 10, bottom radius to 7, number of edges to 64, height to 10
Click + button to add new segment; Set fill top to false, top radius to 15, bottom radius to 15, height to 200
Click + button to add new segment; Set top radius to 10, fill bottom to false, height to 40
Tick the checkmark to finalize shape generator
From the 3D Shapes category on the toolbar choose capsule; Set top radius to 5, bottom radius to 10, height to 50, horizontal segments to 40, position y to 240
Tick the checkmark to finalize capsule
From the right panel choose cube selection; Set top to 10
Tick the checkmark to finalize cube selection
Click delete button to delete selected objects
From the 3D Shapes category on the toolbar choose star; Set radius to 50, inner radius to 15, segment to 6, position y to 10
Tick the checkmark to finalize star
Click to activate polygon selection; Click on highlighted region to select it
Click scale on the toolbar; Set x to 1, z to 1
Click ‘x’ to close transformation panel
Click on highlighted region to deselect it
Click color picker button to change color of object; Click orange
Click ok
Click on mesh 4 to select it. Click on mesh 8 to deselect
Click color picker button to change color of object; Click grey
Click ok
Click on shape 1 to select it. Click on mesh 4 to deselect
From the right panel choose cube selection; Set bottom to 10, top to 210
Tick the checkmark to finalize cube selection
Click color picker button to change color of object; Click white
Click ok
From the right panel choose cube selection; Set bottom to 210
Tick the checkmark to finalize cube selection
Click color picker button to change color of object; Click orange
Click ok
From the right panel choose cube selection; Set top to 10
Tick the checkmark to finalize cube selection
Click highlighted part on selection cube to turn off region selection
Click on mesh 4, 8 to select; Click stitch & scoop on the toolbar; From the tool panel choose union.
Tick the checkmark to finalize union
As you continue honing your design skills, remember that SelfCAD offers a wealth of resources to support your learning journey. To deepen your understanding and explore more advanced features, consider checking out the interactive tutorials (https://www.selfcad.com/tutorials) available on the SelfCAD website. The tutorials page provides a treasure trove of guides, tips, and tricks that cater to designers of all levels.
More structured learning experience can also be accessed at the SelfCAD Academy (https://www.selfcad.com/academy/curriculum/), https://www.youtube.com/@3dmodeling101, and 3D Modeling 101 series (https://www.youtube.com/playlist?list=PL74nFNT8yS9DcE1UlUUdiR1wFGv9DDfTB). This comprehensive resource offers in-depth courses taught by industry experts, allowing you to master the intricacies of SelfCAD at your own pace