How to Design a Cowboy Hat With SelfCAD

by Julie80 in Craft > Digital Graphics

64 Views, 0 Favorites, 0 Comments

How to Design a Cowboy Hat With SelfCAD

11.14.PNG

Learn to modify pre-existing 3D shapes using the bend tool and stitch & scoop tool to make a cowboy hat in SelfCAD

How to Design a Cowboy Hat


Welcome to this tutorial where we will delve into the world of cowboy hats using SelfCAD, a powerful and intuitive 3D modeling software. Whether you're a seasoned designer or a beginner looking to add a touch of the Wild West to your projects, this tutorial is your ticket to crafting a bespoke cowboy hat from the comfort of your computer.

In the next few steps, we'll guide you through the process of creating a stylish and authentic cowboy hat, exploring the various tools and features SelfCAD has to offer.

The interactive tutorial for this article can be accessed here; https://www.selfcad.com/tutorials/824u19303m6h6a5s5o3k34s1a2l6920501fu


To access the software, visit https://www.selfcad.com/


Once you’ve launched the editor;

From the 3D shapes category on the Toolbar choose cylinder

Set Height to 5


Click to finalize Cylinder

Click Scale on the Toolbar

Set x to 90


Click ‘X’ to close Transformation panel

From the Modify category on the Toolbar choose Resolution

Set Detail Level to 4


Click to finalize Resolution

From the Deform category on the toolbar choose Bend

Set Plane to Left/Right

Set y to 30


Click ‘X’ to close Transformation panel

From the Modify category on the Toolbar choose Round Object

Set Smoothness to 2


Click to finalize Round Object

Click color picker button to change color of selected object

Click brown to change color of selected object


Click ok button to confirm color change

From the 3D shapes category on the Toolbar choose cylinder

Set Top Radius to 20, Bottom Radius to 30, Height to 40, Horizontal segments to 4, position y to 4


Click to finalize cylinder

Click color picker button to change color of selected object

Click brown to change color of selected object


Click ok button to confirm color change

Click to activate Face Selection

Click Selection settings button to change selection settings

Set Loop Selection to True

Click on highlighted face to select loop from the object

Click ‘x’ to close selection settings panel


Click color picker button to change color of selected object

Click yellow to change color of selected object


Click ok button to confirm color change

Click on highlighted to deselect it

From the 3D shapes category on the Toolbar choose cylinder

Set Top  Radius to 18, Bottom Radius to 28, Height to 40


Click to finalize cylinder

Click color picker button to change color of selected object

Click yellow to change color of selected object

Click ok button to confirm color change


Click highlighted part on selection cube

Click on mesh-4, mesh-8 to select it

Click Stitch & Scoop on the Toolbar

From the Tool Panel choose Difference


Click mesh-12 to subtract

Click to finalize Difference