Gel Cannon Tank: a Fun Arduino (ESP32) Project!
by NewsonsElectronics in Circuits > Arduino
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Gel Cannon Tank: a Fun Arduino (ESP32) Project!
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Welcome to our exciting DIY adventure! In this video, we'll show you how to build a Gel Cannon Tank using the powerful Arduino ESP32. This fun project is perfect for tech enthusiasts, hobbyists, and anyone looking to dive into the world of electronics and robotics.
Supplies
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All materials can be found here https://shorturl.at/4Amu3
Basic kit has
- ESP32
- Wheels
- Tank Chassis
- Sonar sensor
- Gel Cannon
- Nuts and bolts
Build the Robot
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Following the steps to assemble the project
Upload the Code
#include <WiFi.h>
#include "esp_camera.h"
#include <vehicle.h>
#include <ultrasonic.h>
#include <ESP32Servo.h>
#include <Arduino.h>
#define Shoot_PIN 32 //shoot---200ms
#define FIXED_SERVO_PIN 25 //Non-adjustable servo pins
#define TURN_SERVO_PIN 26 //Adjustable servo pin gun
#define LED_Module1 2
#define LED_Module2 12
#define Left_sensor 35
#define Middle_sensor 36
#define Right_sensor 39
#define Buzzer 33
#define CMD_RUN 1
#define CMD_GET 2
#define CMD_STANDBY 3
#define CMD_TRACK_1 4
#define CMD_TRACK_2 5
#define CMD_AVOID 6
#define CMD_FOLLOW 7
//app music
#define C3 131
#define D3 147
#define E3 165
#define F3 175
#define G3 196
#define A3 221
#define B3 248
#define C4 262
#define D4 294
#define E4 330
#define F4 350
#define G4 393
#define A4 441
#define B4 495
#define C5 525
#define D5 589
#define E5 661
#define F5 700
#define G5 786
#define A5 882
#define B5 990
#define N 0
const char *ssid = "ESP32-Car"; //Set WIFI name
const char *password = "12345678"; //Set WIFI password
WiFiServer server(100); //Set server port
WiFiClient client; //client
vehicle Acebott; //car
ultrasonic Ultrasonic; //ultrasonic
Servo fixedServo; //Servo
Servo turnServo; //shooting servo
int Left_Tra_Value;
int Middle_Tra_Value;
int Right_Tra_Value;
int Black_Line = 2000;
int Off_Road = 4000;
int speeds = 250;
int leftDistance = 0;
int middleDistance = 0;
int rightDistance = 0;
String sendBuff;
String Version = "Firmware Version is 0.12.21";
byte dataLen, index_a = 0;
char buffer[52];
unsigned char prevc = 0;
bool isStart = false;
bool ED_client = true;
bool WA_en = false;
byte RX_package[17] = { 0 };
uint16_t angle = 90;
byte action = Stop, device;
byte val = 0;
char model_var = 0;
int UT_distance = 0;
int length0;
int length1;
int length2;
int length3;
/*****app music*****/
// littel star
int tune0[] = { C4, N, C4, G4, N, G4, A4, N, A4, G4, N, F4, N, F4, E4, N, E4, D4, N, D4, C4 };
float durt0[] = { 0.99, 0.01, 1, 0.99, 0.01, 1, 0.99, 0.01, 1, 1.95, 0.05, 0.99, 0.01, 1, 0.99, 0.01, 1, 0.99, 0.01, 1, 2 };
// jingle bell
int tune1[] = { E4, N, E4, N, E4, N, E4, N, E4, N, E4, N, E4, G4, C4, D4, E4 };
float durt1[] = { 0.49, 0.01, 0.49, 0.01, 0.99, 0.01, 0.49, 0.01, 0.49, 0.01, 0.99, 0.01, 0.5, 0.5, 0.75, 0.25, 1, 2 };
// happy new year
int tune2[] = { C5, N, C5, N, C5, G4, E5, N, E5, N, E5, C5, N, C5, E5, G5, N, G5, F5, E5, D5, N };
float durt2[] = { 0.49, 0.01, 0.49, 0.01, 1, 1, 0.49, 0.01, 0.49, 0.01, 1, 0.99, 0.01, 0.5, 0.5, 0.99, 0.01, 1, 0.5, 0.5, 1, 1 };
// have a farm
int tune3[] = { C4, N, C4, N, C4, G3, A3, N, A3, G3, E4, N, E4, D4, N, D4, C4 };
float durt3[] = { 0.99, 0.01, 0.99, 0.01, 1, 1, 0.99, 0.01, 1, 2, 0.99, 0.01, 1, 0.99, 0.01, 1, 1 };
/*****app music*****/
unsigned char readBuffer(int index_r) {
return buffer[index_r];
}
void writeBuffer(int index_w, unsigned char c) {
buffer[index_w] = c;
}
enum FUNCTION_MODE {
STANDBY,
FOLLOW,
TRACK_1,
TRACK_2,
AVOID,
} function_mode;
void setup() {
Serial.setTimeout(10); // Set the serial port timeout to 10 milliseconds
Serial.begin(115200); // Initialize serial communication, baud rate is 115200
pinMode(LED_Module1, OUTPUT); // Set LED module1 as output
pinMode(LED_Module2, OUTPUT); // Set LED module2 as output
pinMode(Shoot_PIN, OUTPUT); // Set shooting pin as output
pinMode(Left_sensor, INPUT); // Set the infrared left line pin as input
pinMode(Middle_sensor, INPUT); // Set the infrared middle line pin as input
pinMode(Right_sensor, INPUT); // Set the infrared right line pin as input
ESP32PWM::allocateTimer(1); // Assign timer 1 to ESP32PWM library
fixedServo.attach(FIXED_SERVO_PIN); // Connect the servo to the FIXED_SERVO_PIN pin
fixedServo.write(angle); // Set the servo angle to angle
turnServo.attach(TURN_SERVO_PIN); // Connect the servo to the TURN_SERVO_PIN pin
turnServo.write(angle); // Set the servo angle to angle
Acebott.Move(Stop, 0); // Stop Acebott Movement
delay(3000); // Delay 3 seconds
length0 = sizeof(tune0) / sizeof(tune0[0]); // Calculate the length of tune0 array
length1 = sizeof(tune1) / sizeof(tune1[0]); // Calculate the length of tune1 array
length2 = sizeof(tune2) / sizeof(tune2[0]); // Calculate the length of tune2 array
length3 = sizeof(tune3) / sizeof(tune3[0]); // Calculate the length of tune3 array
Acebott.Init(); // Initialize Acebott
Ultrasonic.Init(); // Initialize the Ultrasonic Module
WiFi.setTxPower(WIFI_POWER_19_5dBm); // Set Wi-Fi transmit power to 19.5dBm
WiFi.mode(WIFI_AP); // Set Wi-Fi working mode to access point mode
WiFi.softAP(ssid, password, 5); // Create a Wi-Fi access point, the SSID is ssid, the password is password, and the maximum number of connections is 5
Serial.print("\r\n");
Serial.print("Camera Ready! Use 'http://"); // Print prompt message
Serial.print(WiFi.softAPIP()); // Print access point IP address
Serial.println("' to connect"); // Print prompt message
delay(100);
server.begin(); // 启动服务器
delay(1000);
}
void loop() {
RXpack_func();
//model4_func();
}
void functionMode() {
switch (function_mode) {
case FOLLOW:
{
model3_func(); // Enter the follow mode and call the model3_func() function
}
break;
case TRACK_1:
{
model1_func(); // Enter tracking mode 1 and call the model1_func() function
}
break;
case TRACK_2:
{
model4_func(); // Enter tracking mode 2 and call the model4_func() function
}
break;
case AVOID:
{
model2_func(); // Enter obstacle avoidance mode and call the model2_func() function
}
break;
default:
break;
}
}
void Receive_data() // Receive data
{
if (client.available()) // If data is available
{
unsigned char c = client.read() & 0xff; // Read one byte of data
Serial.write(c); // Send received data on serial port
if (c == 0x55 && isStart == false) // If start flag 0x55 is received and data reception has not started yet
{
if (prevc == 0xff) // If the previous byte is also the start flag 0xff
{
index_a = 1; // Data index is set to 1
isStart = true; // Start receiving data
}
} else {
prevc = c; // Update the value of the previous byte
if (isStart) // If you have started receiving data
{
if (index_a == 2) // If it is the second byte, it indicates the data length
{
dataLen = c; // Update data length
} else if (index_a > 2) // If it is the subsequent byte
{
dataLen--; // Data length minus one
}
writeBuffer(index_a, c); // Write data to buffer
}
}
index_a++; // Index increase
if (index_a > 120) // If the index exceeds the upper limit
{
index_a = 0; // reset index to 0
isStart = false; // End data reception
}
if (isStart && dataLen == 0 && index_a > 3) // If data reception is completed
{
isStart = false; // End data reception
parseData(); // Analytical data
index_a = 0; // reset index to 0
}
}
}
void model2_func() // OA
{
fixedServo.write(90);
UT_distance = Ultrasonic.Ranging(Trig_PIN, Echo_PIN);
//Serial.print("UT_distance: ");
//Serial.println(UT_distance);
middleDistance = UT_distance;
if (middleDistance <= 25) {
Acebott.Move(Stop, 0);
for (int i = 0; i < 500; i++) {
delay(1);
Receive_data();
if (function_mode != AVOID)
return;
}
fixedServo.write(45);
for (int i = 0; i < 300; i++) {
delay(1);
Receive_data();
if (function_mode != AVOID)
return;
}
rightDistance = Ultrasonic.Ranging(Trig_PIN, Echo_PIN);
//Serial.print("rightDistance: ");
//Serial.println(rightDistance);
fixedServo.write(135);
for (int i = 0; i < 300; i++) {
delay(1);
Receive_data();
if (function_mode != AVOID)
return;
}
leftDistance = Ultrasonic.Ranging(Trig_PIN, Echo_PIN);
//Serial.print("leftDistance: ");
//Serial.println(leftDistance);
fixedServo.write(90);
if ((rightDistance < 10) && (leftDistance < 10)) {
Acebott.Move(Backward, 180);
for (int i = 0; i < 1000; i++) {
delay(1);
Receive_data();
if (function_mode != AVOID)
return;
}
Acebott.Move(Contrarotate, 180); //delay(200);
for (int i = 0; i < 500; i++) {
delay(1);
Receive_data();
if (function_mode != AVOID)
return;
}
} else if (rightDistance < leftDistance) {
Acebott.Move(Backward, 180);
for (int i = 0; i < 500; i++) {
delay(1);
Receive_data();
if (function_mode != AVOID)
return;
}
Acebott.Move(Contrarotate, 180); //delay(200);
for (int i = 0; i < 500; i++) {
delay(1);
Receive_data();
if (function_mode != AVOID)
return;
}
} //turn right
else if (rightDistance > leftDistance) {
Acebott.Move(Backward, 180);
for (int i = 0; i < 500; i++) {
delay(1);
Receive_data();
if (function_mode != AVOID)
return;
}
Acebott.Move(Clockwise, 180); //delay(200);
for (int i = 0; i < 500; i++) {
delay(1);
Receive_data();
if (function_mode != AVOID)
return;
}
} else {
Acebott.Move(Backward, 180);
for (int i = 0; i < 500; i++) {
delay(1);
Receive_data();
if (function_mode != AVOID)
return;
}
Acebott.Move(Clockwise, 180); //delay(200);
for (int i = 0; i < 500; i++) {
delay(1);
Receive_data();
if (function_mode != AVOID)
return;
}
}
} else {
Acebott.Move(Forward, 150);
}
}
void model3_func() // follow model
{
fixedServo.write(90);
UT_distance = Ultrasonic.Ranging(Trig_PIN, Echo_PIN);
//Serial.println(UT_distance);
if (UT_distance < 15) {
Acebott.Move(Backward, 200);
} else if (15 <= UT_distance && UT_distance <= 20) {
Acebott.Move(Stop, 0);
} else if (20 <= UT_distance && UT_distance <= 25) {
Acebott.Move(Forward, speeds - 70);
} else if (25 <= UT_distance && UT_distance <= 50) {
Acebott.Move(Forward, 220);
} else {
Acebott.Move(Stop, 0);
}
}
void model4_func() // tracking model2
{
fixedServo.write(90);
Left_Tra_Value = analogRead(Left_sensor);
Middle_Tra_Value = analogRead(Middle_sensor);
Right_Tra_Value = analogRead(Right_sensor);
delay(5);
if (Left_Tra_Value < Black_Line && Middle_Tra_Value >= Black_Line && Right_Tra_Value < Black_Line) {
Acebott.Move(Forward, 180);
}
if (Left_Tra_Value < Black_Line && Middle_Tra_Value >= Black_Line && Right_Tra_Value >= Black_Line) {
Acebott.Move(Forward, 180);
}
if (Left_Tra_Value >= Black_Line && Middle_Tra_Value >= Black_Line && Right_Tra_Value < Black_Line) {
Acebott.Move(Forward, 180);
}
else if (Left_Tra_Value >= Black_Line && Middle_Tra_Value < Black_Line && Right_Tra_Value < Black_Line) {
Acebott.Move(Contrarotate, 220);
} else if (Left_Tra_Value < Black_Line && Middle_Tra_Value < Black_Line && Right_Tra_Value >= Black_Line) {
Acebott.Move(Clockwise, 220);
}
else if (Left_Tra_Value >= Off_Road && Middle_Tra_Value >= Off_Road && Right_Tra_Value >= Off_Road) {
Acebott.Move(Stop, 0);
}
}
void model1_func() // tracking model1
{
//fixedServo.write(90);
Left_Tra_Value = analogRead(Left_sensor);
//Middle_Tra_Value = analogRead(Middle_sensor);
Right_Tra_Value = analogRead(Right_sensor);
//Serial.println(Left_Tra_Value);
delay(5);
if (Left_Tra_Value < Black_Line && Right_Tra_Value < Black_Line) {
Acebott.Move(Forward, 130);
} else if (Left_Tra_Value >= Black_Line && Right_Tra_Value < Black_Line) {
Acebott.Move(Contrarotate, 150);
} else if (Left_Tra_Value < Black_Line && Right_Tra_Value >= Black_Line) {
Acebott.Move(Clockwise, 150);
} else if (Left_Tra_Value >= Black_Line && Left_Tra_Value < Off_Road && Right_Tra_Value >= Black_Line && Right_Tra_Value < Off_Road) {
Acebott.Move(Stop, 0);
} else if (Left_Tra_Value >= Off_Road && Right_Tra_Value >= Off_Road) {
Acebott.Move(Stop, 0);
}
}
void Servo_Move(int angles) //servo
{
int pwmValue = map(angles, 1, 180, 130, 70);
int currentPwm = turnServo.read();
if (pwmValue>currentPwm){
for (int j = 0; j < 20; j++) {
int newPwm = currentPwm + (pwmValue - currentPwm) * (j / 20.0);
turnServo.write(newPwm);
delay(20);
}
} else {
for (int j = 0; j < 15; j++) {
int newPwm = currentPwm + (pwmValue - currentPwm) * (j / 15.0);
turnServo.write(newPwm);
delay(20);
}
}
}
void Music_a() {
for (int x = 0; x < length0; x++) {
tone(Buzzer, tune0[x]);
delay(500 * durt0[x]);
noTone(Buzzer);
}
}
void Music_b() {
for (int x = 0; x < length1; x++) {
tone(Buzzer, tune1[x]);
delay(500 * durt1[x]);
noTone(Buzzer);
}
}
void Music_c() {
for (int x = 0; x < length2; x++) {
tone(Buzzer, tune2[x]);
delay(500 * durt2[x]);
noTone(Buzzer);
}
}
void Music_d() {
for (int x = 0; x < length3; x++) {
tone(Buzzer, tune3[x]);
delay(300 * durt3[x]);
noTone(Buzzer);
}
}
void Buzzer_run(int M) {
switch (M) {
case 0x01:
Music_a();
break;
case 0x02:
Music_b();
break;
case 0x03:
Music_c();
break;
case 0x04:
Music_d();
break;
default:
break;
}
}
void runModule(int device) {
val = readBuffer(12);
switch (device) {
case 0x0C:
{
switch (val) {
case 0x01:
Acebott.Move(Forward, speeds);
break;
case 0x02:
Acebott.Move(Backward, speeds);
break;
case 0x03:
Acebott.Move(Move_Left, speeds);
break;
case 0x04:
Acebott.Move(Move_Right, speeds);
break;
case 0x05:
Acebott.Move(Top_Left, speeds);
break;
case 0x06:
Acebott.Move(Bottom_Left, speeds);
break;
case 0x07:
Acebott.Move(Top_Right, speeds);
break;
case 0x08:
Acebott.Move(Bottom_Right, speeds);
break;
case 0x0A:
Acebott.Move(Clockwise, speeds);
break;
case 0x09:
Acebott.Move(Contrarotate, speeds);
break;
case 0x00:
Acebott.Move(Stop, 0);
break;
default:
break;
}
}
break;
case 0x02:
{
Servo_Move(val);
}
break;
case 0x03:
{
Buzzer_run(val);
}
break;
case 0x05:
{
digitalWrite(LED_Module1, val);
digitalWrite(LED_Module2, val);
}
break;
case 0x08:
{
digitalWrite(Shoot_PIN, HIGH);
delay(200);
digitalWrite(Shoot_PIN, LOW);
}
break;
case 0x0D:
{
speeds = val;
}
break;
}
}
void parseData() {
isStart = false;
int action = readBuffer(9);
int device = readBuffer(10);
switch (action) {
case CMD_RUN:
//callOK_Len01();
function_mode = STANDBY;
runModule(device);
break;
case CMD_STANDBY:
//callOK_Len01();
function_mode = STANDBY;
Acebott.Move(Stop, 0);
fixedServo.write(90);
break;
case CMD_TRACK_1:
//callOK_Len01();
function_mode = TRACK_1;
//Serial.write(0x01);
break;
case CMD_TRACK_2:
//callOK_Len01();
function_mode = TRACK_2;
break;
case CMD_AVOID:
//callOK_Len01();
function_mode = AVOID;
break;
case CMD_FOLLOW:
//callOK_Len01();
function_mode = FOLLOW;
break;
default: break;
}
}
void RXpack_func() //Receive data
{
client = server.available(); // Waiting for client to connect
if (client) // If there is a client connection
{
WA_en = true; // enable write enable
ED_client = true; // Client connection flag set to true
Serial.println("[Client connected]"); // Print client connection information
while (client.connected()) // While the client is still connected
{
if (client.available()) // If there is data to read
{
unsigned char c = client.read() & 0xff; // Read data
Serial.write(c); // Print received data
if (c == 0x55 && isStart == false) // If the received data is 0x55 and isStart is false
{
if (prevc == 0xff) // If the previous byte is 0xff
{
index_a = 1; // Index is set to 1
isStart = true; // Data start flag is set to true
}
} else {
prevc = c; // Update the value of the previous byte
if (isStart) // If data start flag is true
{
if (index_a == 2) // if index is 2
{
dataLen = c; // The data length is set to c
} else if (index_a > 2) // if index is greater than 2
{
dataLen--; // Data length minus 1
}
writeBuffer(index_a, c); // Write data to buffer
}
}
index_a++; // Index increases by 1
if (index_a > 120) // If the index is greater than 120
{
index_a = 0; // Index reset to 0
isStart = false; // Data start flag is set to false
}
if (isStart && dataLen == 0 && index_a > 3) // If the data start flag is true and the data length is 0 and the index is greater than 3
{
isStart = false; // Data start flag is set to false
parseData(); // Analytical data
index_a = 0; // Index is set to 0
}
}
functionMode(); // Function pattern processing
if (Serial.available()) // If there is data in the serial port, it can be read
{
char c = Serial.read(); // Read data
sendBuff += c; // Add data to send buffer
client.print(sendBuff); // Send data to client
Serial.print(sendBuff); // Print sent data
sendBuff = ""; // Clear send buffer
}
}
client.stop(); // Disconnect client
Serial.println("[Client disconnected]"); // Print client disconnect information
} else // If no client is connected
{
if (ED_client == true) // If there was a client connection before
{
ED_client = false; // Client connection flag set to false
}
}
}
Notes
You need to install the ESP32 boards by adding it to Arduino