Futuristic Rocking Chair

by armandehghani2009 in Workshop > Furniture

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Futuristic Rocking Chair

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Good afternoon ladies and gentlemen. I am a high school student and I had recently been tasked to model an all new futuristic rocking chair. The main goal of this project was to make a rocking chair that had storage and reading lights. Due to a time shortage, I couldn’t actually make the physical model. I just used Fusion 360 to 3D model the rocking chair. The photos that you are seeing are renders from Fusion 360.

Supplies

As I mentioned before, I didn’t make the physical rocking chair. This means I didn’t use any real materials on the design. You could say that the only material that I used was Fusion 360 to model the design. However, I do know what materials I would use if I would want to build this design in real life.

  1. Foam and cotton balls for the chair
  2. Leather for the the outside shell of the the chair
  3. Bamboo wood for the adjustable table
  4. LED lights for the reading light
  5. Aluminum for the rocking base and the body of the reading light

Brainstorming

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The first step to a good design is always brainstorming and ideation. I spent hours discussing what I should include in the 3D model with peers in my school. Some of the best recommendations that I got were to add a folding table, arm rests, and making the seat adjustable. I also made a sketch of what I wanted the design to look like. Obviously the final design is different from the sketch as some of the ideas were not included in the final design.

Designing the Chair

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The first step to modeling this cool rocking chair was actually modeling the chair it self, as the other parts and components would attach to the chair. Although it might seem challenging to model this chair, it was actually one of the easiest part of this design. For the base of the chair I used the “create form” function in fusion which allowed me to make an organic bottom that looks comfortable. Next I designed the back rest part of the seat using the same “create form” function. This part of it was harder as I had to carefully align the backrest with the bottom of the seat to create a seamless and comfortable design. I then used the “joints” function in fusion so that I could joint the backrest with the base of the seat and so that I could make the seat recline. Finally I used the same “create form” for the head rest and then used the “joints” function to attach the headrest to the rest of the seat. I also made the headrest go up and down for more adjust-ability. Then I made the cool looking racing holes in the seat. Then I hardest part about this part of the design was making the backrest and headrest all adjustable. I have also made a video of how I made the seat. I don’t have a video for the other parts due to Fusion 360 not working properly.

Downloads

Designing the Rocking Base

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After designing the seat, the second step was the make the rocking base that the whole model would seat on. This was the easiest part of the design. I just made a sketch and used the “extrude” function to make the simple sketch into a 3D model. I then joined the seat to the rocking base so that the two bodies would become one singular mass. It was also at this stage that I finalized the colors that I was goin to use and applied them to the base and the seat itself.

Designing the Desk, Foot Rest, Arm Rests, and Storage

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Step three was by far the most challenging and time consuming part of this design. In step three, I designed a folding desk, arm rests, a foot rest, and the storage compartment. First I designed the foot rest Because it was the easiest part. I used the “create form “ function to make an organic and realistic looking foot rest. I then used the same “joints” function to attach the foot rest to the seat. I also made the foot rest adjustable. You can raise the foot rest to make your legs feel more comfortable. Next I moved to designing the arm rests. The arm rests were the most frustrating and challenging and painful part to design. First I used the same “create form” function to make the actual arm rests. I then had to joint the arm rests to the seat and this was the hard part. For some reason, the arm rests would not joint with the seat. This forced me to make two new boxes and I then attached the boxes to the arm rests and the seat. After all of that, I somehow managed to joint the boxes together making it look like the arm rests are attached to the seat. I then tested everything and moving part to make sure the design was functional. After everything was working and looked good, I moved on to making the storage compartment. This wasn’t a hard task, but finding a place where I could fit a storage compartment was. At the end I chose to add the storage compartment to the bottom of the seat and this was the place with the most free space. It also was the only space where the moving parts of the seat wouldn’t interfere with the storage compartment’s accessibility. For the storage compartment itself, I made a big box and then I hollowed the inside to make room for items that would be stored in the storage compartment. I then created a handle bar by using the “sweep” function to make a seem less looking handle. I then joined the handle bar with the storage compartment. Finally, I joint the storage compartment to the bottom of the seat and made the storage compartment come out like a drawer. The last step was to design a desk. This was easy as I just had to make a simple desk that would fold up. I used the “joints” function to make the desk fold up. At this stage the design was almost done with only a few steps left.

Finalizing the Design and Rendering

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This is the fourth and final step of making the 3D design in Fusion 360. I first attacked the desk i make in step three to the arm rests by using the “joints” function. I then had to make a small reading light. At first I was confused at to where I should put the light, but then I thought I should attached it to the head rest so it would move up and down with the head rest. I then designed the reading light using the “sweep” function to make it bend. Then used the “joints” function to attach the light to the head rest. The last step of designing was to color the parts and components of the model and I used a blue and a metallic silver for the colors and materials. With the design finally being done, I moved on to rendering. For the rendering, I used the render function in Fusion 360 to render the model. I made a background and adjusted a few things and then rendered my rocking chair model. At this point, the design was done. This challenge was hard, but I finally managed to do it. Thank you all for checking out my design.