Fishing Game Controller Using Arduino Nano
by GersonCH in Circuits > Microcontrollers
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Fishing Game Controller Using Arduino Nano
![26220C74-F3D4-4B17-A6D5-AB905B0FBF22.jpg](/proxy/?url=https://content.instructables.com/FQM/V0FQ/LTMYL5D0/FQMV0FQLTMYL5D0.jpg&filename=26220C74-F3D4-4B17-A6D5-AB905B0FBF22.jpg)
![UI_Game_Pancing_UTS_Mikon.png](/proxy/?url=https://content.instructables.com/FMP/49DE/LTMYL5DB/FMP49DELTMYL5DB.png&filename=UI_Game_Pancing_UTS_Mikon.png)
![IMG_5619.jpg](/proxy/?url=https://content.instructables.com/FBN/4XKQ/LTMYL5DO/FBN4XKQLTMYL5DO.jpg&filename=IMG_5619.jpg)
![IMG_5618.jpg](/proxy/?url=https://content.instructables.com/FXS/6V9L/LTMYL5DH/FXS6V9LLTMYL5DH.jpg&filename=IMG_5618.jpg)
![Demo Projek Mikrokontroller (Fishing Game Using Arduino)](/proxy/?url=https://content.instructables.com/FOW/3MXD/LTMYL5KW/FOW3MXDLTMYL5KW.jpg&filename=Demo Projek Mikrokontroller (Fishing Game Using Arduino))
This is a game controller hardware designed for playing fishing-themed games, created using Arduino Nano as the microcontroller. This hardware will enhance the player's sensation during the gameplay.
Supplies
Component required:
- Arduino Nano
- PCB
- Joystick Module
- Vibration Motor
- LED
- IC 7447
- 7-Segment (HW-504)
- Push Button
- Resistor (220Ω, 10kΩ)
- Mini USB Type-B
Application required:
- Processing (for the software)
- Arduino IDE
Assemble & Wiring
![Wiring_Fishing_Game.png](/proxy/?url=https://content.instructables.com/FBZ/GKV4/LTMYL6RN/FBZGKV4LTMYL6RN.png&filename=Wiring_Fishing_Game.png)
Assemble and solder the electrical components according to the schematic. (Make sure there are no short components).
Print & Assemble 3D Parts
![Screenshot 2024-03-12 182708.png](/proxy/?url=https://content.instructables.com/FP8/SSBY/LTMYL7HE/FP8SSBYLTMYL7HE.png&filename=Screenshot 2024-03-12 182708.png)
![Screenshot 2024-03-12 182655.png](/proxy/?url=https://content.instructables.com/FM5/3KR2/LTMYL7HZ/FM53KR2LTMYL7HZ.png&filename=Screenshot 2024-03-12 182655.png)
Print the 3D parts from the files below and assemble it.
Combined the Wired Components With 3D Parts
![IMG_5618.jpg](/proxy/?url=https://content.instructables.com/FXF/NSDB/LTMYL7OR/FXFNSDBLTMYL7OR.jpg&filename=IMG_5618.jpg)
Program Arduino & Processing
Open your Arduino IDE application and paste the following program. Then, open your processing application to program the fishing-game software by pasting the program below.
Run Both Program & Enjoy
![FMP49DELTMYL5DB.png](/proxy/?url=https://content.instructables.com/FCI/NU1L/LTMYL8DZ/FCINU1LLTMYL8DZ.png&filename=FMP49DELTMYL5DB.png)
How to play:
- To start press the joystick 1
- Use joystick 1 to move the worm
- Once you caught a fish, the weight of the fish will be displayed on the 7-segment
- LED will light up when you caught the fish
- To let go the current fish or reset press the push button
- Rotate joystick 2 to reel in the fish
- When you got closer to the surface the vibration motor will vibrate, to show the fish is close
- When you finish it will show the weight and score
- Press push button to restart the game