How to Make a 3D Theme Clock in Tinkercad
by mneshath7 in Workshop > 3D Printing
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How to Make a 3D Theme Clock in Tinkercad
This is a instructable on how to design a 3d theme clock in tinkercad.
Supplies
1. 3D Builder software - Tinkercad
2. 3D Painting Software ( eg: 3d paint etc. )
3. 3D printer ( eg. ultimaker etc. )
Clarifications
Intro to Tinkercad
If you are new to Tinkercad,
enter www.tinkercad.com , sign up and create an account.
Sign in to Tinkercad Account.
Go to your dash board.
you will see
"Create a new project." button. click it.
Once you have clicked, you will be redirected to a tinkercad 3d designing webpage.
.
Planning the Construction.
a square working plane (WP) is seen floating in the middle of the room horizontally in the x-y plane.
we shall consider the WP as a reference plane.
lets divide the Entire 3d shape into two major parts for convenience.
they are :
- doge figure top part
- doge clock base part
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The doge figure top part shall be subdivided into :
- a head
- a large torso
-
two upper limbs including two hands
-
a small hip
-
two lower limbs and two shoes.
- a large paraboloid bag pack
- a cylindical tent roll
- a thin long cylindrical walking staff
- a base ( not to be confused with clock base.)
Designing the Head
The head of doge has total 4 parts:
- 2 ellipsoids
- 2 cones
the 2 ellipsoids are not of same size.
lets call them ellipsoid A and B.
One ellipsoid A, is for upper part of head.
- It is smaller.
- It extends vertically from nose of doge to the uppermost part of head.
Other ellipsoid B, is for lower part of head.
- It is larger.
- it is longer antero-posteriorly than ellipsoid A.
- It extends vertically from lowermost part of head of doge to the nose of doge.
Two cones are for two ears of doge.
lets name both C ,
- they both are of same size.
- They are not parallel to the working plane.
- centres of both cones lie in a horizontal line parallel to the working plane..
- they both are inclined at 45 degrees nomal to the working plane in opposite directions
the Dimensions are: ( l - length , b - breadth , h - height )
ellipsoid A -
l - 23.68 mm
b - 22.91 mm
h - 20.98 mm
ellipsoid B -
l - 26.94 mm
b - 23.68 mm
h - 22.04 mm
two Cones C -
l - 11.04 mm
b - 8.11 mm
h - 8.40 mm
Designing the Torso
The torso of doge has 2 parts.
- 2 Round Roof shapes.
The two Round Roof shapes are not of same size.
lets name them Round roof D and Round roof E.
One Round Roof D , is for anterior ( front ) part of torso.
- it is larger.
- it extends vertically from uppermost part of hip to lowermost part of head.
Another Round Roof E , is for posterior ( back ) part of torso.
- it is smaller
- it extends vertically from uppermost part of hip to lowermost part of head , but 3 mm below Round Roof C.
This is to create a down slanting curve at the topmost part of torso , like slight bending of spinal cord in humans at neck region.
The dimensions are : ( l - length , b - breadth , h - height )
Round Roof D
l - 63.21 mm
b - 48.96 mm
h - 67.62 mm
Round Roof E
l - 58.95 mm
b - 41.97 mm
h - 64.72 mm
Designing the Upper Limbs
the upper limbs of doge has total 8 parts.
- 4 cylinders
- 2 spheres
- 2 round roofs.
4 cylinders are of same size.
lets name them all F,
- 4 cylinders lie equidistant from the normal to the work plane passing through torso.
- 2 cylinders represent the upper arms
- 2 cylinders represent the fore arms
2 Round Roofs are of same size
lets name them both G,
- 2 round roofs represent the wrists.
- both lie at lower end of right and left forearms respectively.
2 spheres are of same size.
lets name them both H,
- 2 spheres represent the elbow joint.
- both lie between 2 forearms and 2 upperarms , respectively.
The dimensions are : ( l - length , b - breadth , h - height )
Cylinders F,
l - 34.07 mm
b - 33.79 mm
h - 26.17 mm
Round Roofs G,
l - 21.28 mm
b - 19.98 mm
h - 24.99 mm
Spheres H,
l - 20 mm
b - 20 mm
h -20 mm
Designing the Lower Limbs
The lower limb of doge has 7 parts including
- 4 cylinders
- 4 round roof
- 1 circular disk
4 cylinders are of not of same size.
lets name one pair I , and other pair J.
- 4 cylinders lie equidistant from the normal to the work plane passing through torso.
- 2 cylinders H represent the upper leg
- 2 cylinders I represent the lower leg
4 round roofs are not of same size.
Lets name one pair K and other pair L.
- 4 Round roofs lie equidistant from the normal to the work plane passing through torso.
- One pair I, lie parallel to the normal to the work plane passing through torso. They represent upper part of shoes.
- Two pair J, lie parallel to the work plane. They represent lower part of shoes.
1 circular disk represents the base on which the lower limbs stand.
Lets name it M.
The dimensions are : ( l - length , b - breadth , h - height )
Cylinders I
l - 32.68 mm
b - 24.34 mm
h - 28.28 mm
Cylinders J
l - 20.59 mm
b - 20.07 mm
h - 31.93 mm
Round Roof K
l - 30.09 mm
b - 28.53 mm
h - 12 mm
Round Roof L
l - 8.95 mm
b - 8.95 mm
h - 20 mm
Circular Disk M
l - 180 mm
b - 180 mm
h - 20 mm
Assembling All Parts Together.
might turn out confusing. labelling tool in tinkercad may come handy.
Adding Extra Props
Few time spend.
Selecting a Pose
Search the web for various poses by countless characters.
I found many, liked some. finally chose Master oogway for modelling.
"My time has come" ~ Master oogway.
Placing Each Parts Accordingly
Takes time. get snacks ready.
Exporting the Grouped 3D Model
Multiple file formats are availiable.
Select .glb for painting in 3d paint.
Painting and Adding Color to a 3D Object
Most fun over here. much time too.
Stir your imaginations. let colours fly.
Choosing a Clock
search for various clocks.
smaller the better.
clocks ultimately decides the base area.
I chose the one below.
Small Self-Adhesive Car Desk Clock Electronic Watch Gauges Digital LCD Screen - buy from 3$ on Joom e-commerce platform
Designing the Clock Base
back to Tinkercad.
design according to your clocks.
a lot easier this time.
Exporting the Clock Base
same steps as said earlier.
Painting and Adding Color to Clock Base
back to 3Dpaint. Preferably colours blending with character model base. as you like it.
Combining Both 3D Models
aligning properly gets bit tricky sometimes.
Final Rendering
check for any errors in design, positioning. correct or keep them as you like it.
Exporting in 3D Print File Formats
Export in .Obj , .Stl formats for 3D Printing.
the Image above is how it looks when its Printed.
Print in 3D
let the kids play with it. and be a bit more time savvy.
if any steps are unclear, or confusing , pls do query.
being First time has its limits . but i'd be glad to help. even a little.
doge says 'much love , see soon'
have a good day, folks.