Creating Custom Castor Wheel Covers

by 3DPrintingEnthusiast in Workshop > 3D Printing

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Creating Custom Castor Wheel Covers

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My father recently noticed that the castor wheels on some of our chairs started creating scratches in the ground. The type of castor wheel was very exotic and was not a standard size. That's why I decided to make my own cover that would safely encapsulate the castor wheel.


I am a 7th Grade Student at the Maria von Linden Gymnasium in Germany

Supplies

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Supplies

  • PLA/ABS/PETG Filament
  • TPU Filament
  • Hot Glue

Tools

  • 3D Printer
  • Fusion 360 CAD Software
  • A Camera/Phone
  • Hot Glue Gun

Taking Reference Photos

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  • Firstly, take some reference photos of the chair you are creating caps for
  • Take a photo from the bottom and the side

Inserting the Photos

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  • Bring the bottom-view photo of the chair foot into Fusion on the xy plane using the "Insert Canvas" feature
  • Scale the photo using the calibrate tool by right-clicking the photo in the left browser
  • Select two points that you can easily measure with calipers on the photo
  • Measure the distance between these points on the real chair foot and input the value
  • Repeat for the other photo, but this time place it on the xz plane

Base Sketch

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  • Next, create a sketch on the xy plane (the plane on which the first picture was imported)
  • Trace the outline of the shape using lines, splines and circles
  • Next apply an offset of 3mm to this enclosed shape

Extruding the Shape

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  • Extrude the inner shape up to the flat base of the castor wheel on the photo

Cutout for the Wheel

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  • Create a sketch on the xz plane
  • Draw the outline for the wheels using a 3 point circle
  • Extrude this outline in the surface environment of Fusion 360
  • Use it as a cutting tool to split the body created in Step 4 into two pieces
  • Delete the semi-circular cutout

Walls

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  • Extrude the outer wall from the sketch from step 3 up until it covers most of the castor wheel

Rounding Off Edges

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  • Round off all side edges using the fillet tool
  • Round off the bottom face
  • Round off the inner sharp edges on the wheel cutout

Sketching a Rubber Foot

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  • Next, create a sketch on the bottom face of the cap
  • Project the bottom face and offset it 2 mm
  • Sketch a line right down the center of the face
  • Create a small center rectangle on the line (this will act as an alignment tool)
  • Offset the rectangle 0.2 mm (or the tolerance of you printer)

Creating the Rubber Foot

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  • Cut a 2 mm deep hole into the cover using the larger rectangle (the one you offset)
  • Extrude the smaller rectangle into the cavity 1.5 mm (a bit less than 2mm)
  • Extrude the large shape for the rubber foot out 2 ∼ 3 mm and make sure it combines with the rectangle extruded in the previous step but NOT the main castor wheel cover
  • Chamfer the rectangular alignment pin

Sketching the Top Cover

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  • To create the top cover, start off by creating a sketch on the top face
  • Project the outer contour of the top face
  • Add two circles on either side and offset them 0.2 mm
  • Create a line that just barely covers the area that encapsulates the wheel

Extruding the Top Cover

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  • Extrude-cut the larger small circles down 3 mm
  • Extrude the smaller circles down 2.5 mm
  • Extrude the entire front portion of the sketch up 3 mm and make sure it joins with the 2 smaller circles but NOT the main castor wheel cover
  • Fillet the edges on the top face
  • Chamfer the edge of the small pins

Slicing and Printing

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Main castor Wheel

  • Print as is
  • Print in PLA/PETG/ABS
  • Use 4 or more walls

Bottom Rubber Foot

  • Print as is
  • Print in TPU

Top Cover

  • Print rotated so that the pins face up
  • Print in PLA/PETG/ABS

Assembly

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  • Use hot glue to glue on the the Rubber Foot to the Main Castor Wheel Cover
  • Slide the Main Castor Wheel Cover onto the castor wheel
  • Put a few drops of hot glue into the holes on the castor wheel top face
  • Squeeze the top cover in place

Making Adjustments

If for some reason a part doesn't fit you can use the press pull feature in Fusion or adjust a sketch in the timeline

Done

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