Blender Project: Boy Crying Under Street Light
by visalvijay83 in Craft > Digital Graphics
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Blender Project: Boy Crying Under Street Light


Sadness is one of the most deeply human emotions we experience. While often seen as something to avoid or hide, it plays a powerful role in shaping our inner world. It helps us reflect, grow, and connect with others in meaningful ways. In this animation, I chose to visualize the feeling of sadness through a simple, emotional scene — a boy crying alone beneath a quiet streetlight.
The contrast between the soft glow of the light and the silent tears tells a story without words. It's a reminder that sadness, though heavy, can be beautiful too. This project aims not only to demonstrate animation techniques but also to convey an emotional message — that it's okay to feel, and sometimes, a moment of sadness can bring unexpected strength.
Supplies

To bring the emotion of this scene to life, I used the following tools and Blender add-ons:
- Blender – A free and powerful 3D creation suite used for modeling, lighting, and animating the entire scene. Download Blender
- Blender Add-ons – blenderkit.
- Mixamo – An online platform by Adobe that provides rigged 3D characters and animations. I used it to download a character in FBX format.
- Computer with moderate specs – Blender runs best with at least 8GB RAM and a dedicated GPU.
- (Optional) Background music or ambient sounds – To add emotional depth if rendered as a video.
Creating Base and Addons

This was my first time using Blender, so I began by building a simple base scene and preparing the essential tools.
- Opened Blender and started a new general project.
- Cleared the workspace by deleting the default objects (cube, light, and camera) for a clean slate.
- Created a ground plane (Shift + A > Mesh > Plane) and scaled it up to serve as the street or ground surface.
- Arranged basic elements to set the stage where the character would later be placed..
Lighting the Scene for Mood

I focused on keeping the scene simple but meaningful. Before adding the character, I worked on the lighting to set the emotional tone. I placed a chair under a soft spotlight to create a quiet and lonely atmosphere.
What I Did:
- Added a spotlight using Shift + A > Light > Spot.
- Positioned it above the chair, angled slightly down to act like a streetlight.
- Changed the light color to a warm yellow to add emotional warmth and focus.
- Increased the light strength to clearly illuminate the chair.
- Left the world background unchanged (default), which helped the spotlight effect stand out more.
Adding the Character

After setting up the base scene and lighting, it was time to bring the animation to life by adding the character.
- I downloaded a rigged 3D character from Mixamo, a free online service that provides ready-to-use characters and animations.
- Using the Mixamo add-on in Blender, I imported the character’s FBX file directly into my scene.
- Once imported, I positioned the character to sit on the chair, adjusting the pose to match the emotion of the scene — a boy crying quietly under the streetlight.
- This step was exciting as it brought the scene to life, turning a simple setup into a powerful storytelling moment.
Rendering the Animation

After setting up the scene, lighting, and character, the final step was to render the animation into a video or image sequence.
- I chose the render engine in Blender (usually Eevee for faster results or Cycles for realistic lighting).
- Set the output resolution (for example, 1920x1080 pixels) to get a clear and detailed image.
- Configured the output format — I used FFmpeg video to render a video file directly.
- Adjusted the frame range if rendering an animation, or just rendered a single frame for a still image.
- Clicked Render > Render Animation (or Render Image for a single shot) to generate the final output.
- Saved the rendered file from the output folder to review and share.
Final Thoughts and Credits
Final Thoughts
Creating this animation was a personal and emotional journey for me. As someone using Blender for the first time, I faced many small challenges, but each step taught me something new — from building a simple scene to expressing emotion through light and pose.
This project reminded me that even simple visuals can carry powerful messages. Sadness isn’t something to run from — it’s part of being human, and sometimes, expressing it through art can be deeply healing.
I hope this inspires others to explore Blender, even if you’re just starting out. Don’t be afraid to experiment, feel, and tell your story — because your emotions matter.
Credits
- Character and animations imported from Mixamo.com — a free character rigging and animation service by Adobe.
- Scene created and rendered using Blender — an open-source 3D creation suite.
- Additional models and materials from the BlenderKit add-on.
- All scene design, lighting, and storytelling were done by me as part of my first Blender project.
Thank you for checking out my work!😊