Basketball Hoop Infrared Beam Speaker Arduino
by andrea1999 in Circuits > Arduino
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Basketball Hoop Infrared Beam Speaker Arduino
Throw a ball through the loop to play a nice sound.
Supplies
Electronics:
- DC5V Infrared beam sensor detector detect distance 1m NPN normal close NC output
- 2pcs speaker 3 Watt 8 Ohm single cavity mini speaker
- Arduino Uno
- Breadboard
- 10 male cables
Other:
- Inkscape or Adobe Illustrator for wood carving
- Laser machine or saw (whichever you have at home)
- Wood glue
- Small ball (>=5 cm)
Iterations
1, I wanted to make a bin at first, but that didn't work with the size of the Arduino so I made a box with a basketball hoop.
2, The hoop was too heavy so I had to switch it out with a stronger one.
3, The song was too long, which kind of ruined the experience. So I cut made it shorter
Circuit Schematic
Code
//star wars theme
//More songs available at https://github.com/robsoncouto/arduino-songs
#define NOTE_B0 31
#define NOTE_C1 33
#define NOTE_CS1 35
#define NOTE_D1 37
#define NOTE_DS1 39
#define NOTE_E1 41
#define NOTE_F1 44
#define NOTE_FS1 46
#define NOTE_G1 49
#define NOTE_GS1 52
#define NOTE_A1 55
#define NOTE_AS1 58
#define NOTE_B1 62
#define NOTE_C2 65
#define NOTE_CS2 69
#define NOTE_D2 73
#define NOTE_DS2 78
#define NOTE_E2 82
#define NOTE_F2 87
#define NOTE_FS2 93
#define NOTE_G2 98
#define NOTE_GS2 104
#define NOTE_A2 110
#define NOTE_AS2 117
#define NOTE_B2 123
#define NOTE_C3 131
#define NOTE_CS3 139
#define NOTE_D3 147
#define NOTE_DS3 156
#define NOTE_E3 165
#define NOTE_F3 175
#define NOTE_FS3 185
#define NOTE_G3 196
#define NOTE_GS3 208
#define NOTE_A3 220
#define NOTE_AS3 233
#define NOTE_B3 247
#define NOTE_C4 262
#define NOTE_CS4 277
#define NOTE_D4 294
#define NOTE_DS4 311
#define NOTE_E4 330
#define NOTE_F4 349
#define NOTE_FS4 370
#define NOTE_G4 392
#define NOTE_GS4 415
#define NOTE_A4 440
#define NOTE_AS4 466
#define NOTE_B4 494
#define NOTE_C5 523
#define NOTE_CS5 554
#define NOTE_D5 587
#define NOTE_DS5 622
#define NOTE_E5 659
#define NOTE_F5 698
#define NOTE_FS5 740
#define NOTE_G5 784
#define NOTE_GS5 831
#define NOTE_A5 880
#define NOTE_AS5 932
#define NOTE_B5 988
#define NOTE_C6 1047
#define NOTE_CS6 1109
#define NOTE_D6 1175
#define NOTE_DS6 1245
#define NOTE_E6 1319
#define NOTE_F6 1397
#define NOTE_FS6 1480
#define NOTE_G6 1568
#define NOTE_GS6 1661
#define NOTE_A6 1760
#define NOTE_AS6 1865
#define NOTE_B6 1976
#define NOTE_C7 2093
#define NOTE_CS7 2217
#define NOTE_D7 2349
#define NOTE_DS7 2489
#define NOTE_E7 2637
#define NOTE_F7 2794
#define NOTE_FS7 2960
#define NOTE_G7 3136
#define NOTE_GS7 3322
#define NOTE_A7 3520
#define NOTE_AS7 3729
#define NOTE_B7 3951
#define NOTE_C8 4186
#define NOTE_CS8 4435
#define NOTE_D8 4699
#define NOTE_DS8 4978
#define REST 0
// change this to make the song slower or faster
int tempo = 108;
// change this to whichever pin you want to use
int buzzer = 3;
// notes of the melody followed by the duration.
int melody[] = {
// Dart Vader theme (Imperial March) - Star wars
// Score available at https://musescore.com/user/202909/scores/1141521
// The tenor saxophone part was used
NOTE_AS4,8, NOTE_AS4,8, NOTE_AS4,8,//1
NOTE_F5,2, NOTE_C6,2,
};
// sizeof gives the number of bytes, each int value is composed of two bytes (16 bits)
// there are two values per note (pitch and duration), so for each note there are four bytes
int notes = sizeof(melody) / sizeof(melody[0]) / 2;
// this calculates the duration of a whole note in ms
int wholenote = (60000 * 4) / tempo;
int divider = 0, noteDuration = 0;
/*
IR Break Beam sensor demo!
*/
#define LEDPIN 13
// Pin 13: Arduino has an LED connected on pin 13
// Pin 11: Teensy 2.0 has the LED on pin 11
// Pin 6: Teensy++ 2.0 has the LED on pin 6
// Pin 13: Teensy 3.0 has the LED on pin 13
#define SENSORPIN 4
// variables will change:
int sensorState = 0, lastState=0; // variable for reading the pushbutton status
void setup() {
// initialise the LED pin as an output:
pinMode(LEDPIN, OUTPUT);
// initialise the sensor pin as an input:
pinMode(SENSORPIN, INPUT);
digitalWrite(SENSORPIN, HIGH); // turn on the pullup
Serial.begin(9600);
}
void loop(){
// read the state of the pushbutton value:
sensorState = digitalRead(SENSORPIN);
// check if the sensor beam is broken
// if it is, the sensorState is LOW:
if (sensorState == LOW) {
// turn LED on:
digitalWrite(LEDPIN, HIGH);
}
else {
// turn LED off:
digitalWrite(LEDPIN, LOW);
}
if (sensorState && !lastState) {
Serial.println("Unbroken");
}
if (!sensorState && lastState) {
Serial.println("Broken");
// iterate over the notes of the melody.
// Remember, the array is twice the number of notes (notes + durations)
for (int thisNote = 0; thisNote < notes * 2; thisNote = thisNote + 2) {
// calculates the duration of each note
divider = melody[thisNote + 1];
if (divider > 0) {
// regular note, just proceed
noteDuration = (wholenote) / divider;
} else if (divider < 0) {
// dotted notes are represented with negative durations!!
noteDuration = (wholenote) / abs(divider);
noteDuration *= 1.5; // increases the duration in half for dotted notes
}
// we only play the note for 90% of the duration, leaving 10% as a pause
tone(buzzer, melody[thisNote], noteDuration*0.9);
// Wait for the specified duration before playing the next note.
delay(noteDuration);
// stop the waveform generation before the next note.
noTone(buzzer);
}
}
lastState = sensorState;
}
Housing
- Make the shape of the box in Inkscape to cut it out of wood later. Or use a saw. The Arduino with speaker and breadboard have to fit. The cables for the breakbeams have to fit the tube
- Slide the sides and the bottom of the housing into each other with the finger joints. You can glue the tube but nothing else yet.
- Place the Arduino into the housing with the speaking facing the round hole so it can be seen and heard. And the Arduino output in the little square hole so the cable can reach to power up the project.
- Gently move the breakbeam cables through the hole in the top of the box and the tube.
- Glue the tube to the hole in the top of the box.
- Paint the wood in whichever color you want.
- Knot threads of wool to the hoop so it makes for a basketballhoop thread. Search google for instructions.
- Glue the hoop to the tube. Use wood glue.
- Glue the Infrared beams to the bottom of the hoop. Make sure they face each other so they can be read and meassured in code.