Avengers 3D Logo With Codeblocks

by randomrofi in Circuits > Software

696 Views, 4 Favorites, 0 Comments

Avengers 3D Logo With Codeblocks

rest.jpg
Screenshot 2023-02-17 151846.jpg

I have made the Avengers logo using the codeblocks of Tinkercad, which can be 3D printed by exporting the file.

Supplies

For this, you need to create an account on tinkercad and navigate to codeblocks area to create a new design.

Line No. 1

Screenshot 2023-02-17 154036.jpg

For creating the first rectangle line, we need to drag the Box option on the shapes panel.

To correctly align and change the shape, do the following steps:

1) Set the width 38, Length 5 and height 4.

2) Add move block and set the x-axis -3.8, y-axis 4.6 and z-axis 2.


Circle

circle.jpg

Drag the circle block from the Shapes section.

Steps:

1) Set it's radius 16, wall thickness 3 and height 4.

2) Add move block and set the x-axis 0, y-axis 3 and z-axis 2.

Line 2

line2.jpg

For creating the 2nd rectangle line, we need to drag the Box option from the shapes panel.

To correctly align and change the shape, do the following steps:

1) Set the width 8, Length 5 and height 4.

2) Add move block and set the x-axis -2, y-axis -0.5 and z-axis 2.

Line 3

line3.jpg

For creating the 3rd rectangle line, we need to drag the Box option from the shapes panel.

To correctly align and change the shape, do the following steps:

1) Set the width 5, Length 18 and height 4.

2) Add move block and set the x-axis 4.5, y-axis 14 and z-axis 2.

Arrow

arrow.jpg

For creating the Arrow, we need to drag the Roof option from the shapes panel.

To correctly align and change the shape, do the following steps:

1) Add Scale block and set all the values to 0.355.

2) Add Move Block and set x-axis 4, y-axis -0.5 and z-axis 2.

3) Add Rotate block and rotate the x-axis by 90 degree.

4) Add Rotate block and rotate the y-axis by 90 degree.

Edge 1

edge.jpg

For creating the Edge 2, we need to drag the Roof option from the shapes panel.

To correctly align and change the shape, do the following steps:

1) Add Scale block and set all the values to 0.355.

2) Add Move Block and set x-axis 5.75, y-axis 3.8 and z-axis 2.

3) Add Rotate block and rotate the x-axis by 90 degree.

4) Add Rotate block and rotate the y-axis by 135 degree.

Rest of the Shape

rest.jpg

Complete the rest of the codeblock by looking at the image provided.