8x8 LED Matrix Using Arduino
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Arduino to 8x8 Led Matrix Pinout
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Connect the led matrix pins to the pins of arduino. If you like you can change and define your own pins in the program. It is just a led connected in parallel. You can use resistor connecting in row or not.
led matrix pin-----------arduino pin
8pin below 1-----------------------------5 2-----------------------------3 3-----------------------------11 4-----------------------------12 5-----------------------------2 6-----------------------------a0 7-----------------------------4 8-----------------------------7
8pin top 1-----------------------------a3 2-----------------------------a2 3-----------------------------8 4-----------------------------10 5-----------------------------6 6-----------------------------a1 7-----------------------------13 8-----------------------------9
Front/side/back View
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1. Define your own pins.
2. Design your own face/design using matrix generator or manual(1- means on, 0-means off)
here's the link of matrix generator : http://embed.plnkr.co/3VUsekP3jC5xwSIQDVHx/preview matrix generator
3. if you want to add/change a new design just change the name inside the parenthesis
I Have Two Testing Program Faces and My Name :)
This is my sample program faces and myname.
janleeisapanda :D
#define ROW_1 2
#define ROW_2 3 #define ROW_3 4 #define ROW_4 5 #define ROW_5 6 #define ROW_6 7 #define ROW_7 8 #define ROW_8 9#define COL_1 10 #define COL_2 11 #define COL_3 12 #define COL_4 13 #define COL_5 A0 #define COL_6 A1 #define COL_7 A2 #define COL_8 A3
const byte rows[] = { ROW_1, ROW_2, ROW_3, ROW_4, ROW_5, ROW_6, ROW_7, ROW_8 };
byte ja[] = {B01110000,B00100100,B00101010,B00101010,B00101110,B10101010,B01101010,B00000000}; byte nl[] = {B00000000,B00001000,B10001000,B11101000,B10101000,B10101000,B10101111,B00000000}; byte ee[] = {B00000000,B00000000,B11101110,B10101010,B11101110,B10001000,B11101110,B00000000}; byte is[] = {B00000000,B00000000,B11100110,B01001000,B01001110,B01000010,B11101100,B00000000}; byte a[] = {B00000000,B00011000,B00100100,B00100100,B00111100,B00100100,B00100100,B00000000}; byte pa[] = {B00000000,B11100110,B10101001,B10101001,B11101111,B10001001,B10001001,B00000000}; byte nd[] = {B00000000,B00000010,B00000010,B10001110,B11101010,B10101010,B10101110,B00000000}; byte aa[] = {B00000000,B00000000,B01000000,B10100000,B11100000,B10100000,B00000000,B00000000}; byte panda[] = {B01100110,B10000001,B00100100,B00000000,B00011000,B00011000,B01000010,B00111100};
float timeCount = 0;
void setup() { // Open serial port Serial.begin(9600); // Set all used pins to OUTPUT // This is very important! If the pins are set to input // the display will be very dim. for (byte i = 2; i <= 13; i++) pinMode(i, OUTPUT); pinMode(A0, OUTPUT); pinMode(A1, OUTPUT); pinMode(A2, OUTPUT); pinMode(A3, OUTPUT); }
void loop() { // This could be rewritten to not use a delay, which would make it appear brighter delay(1); timeCount += 1; if(timeCount < 200) { drawScreen(ja); } else if (timeCount < 220) { drawScreen(nl); } else if (timeCount < 240) { drawScreen(ee); } else if (timeCount < 260) { drawScreen(is); } else if (timeCount < 280) { drawScreen(a); } else if (timeCount < 300) { drawScreen(pa); } else if (timeCount < 320) { drawScreen(nd); } else if (timeCount < 340) { drawScreen(aa); } else if (timeCount < 450) { drawScreen(panda); } else if (timeCount < 1030) { // nothing } else if (timeCount < 1200) { //drawScreen(angry); } else if (timeCount < 1230) { // nothing } else { // back to the start timeCount = 0; } } void drawScreen(byte buffer2[]){ // Turn on each row in series for (byte i = 0; i < 8; i++) { setColumns(buffer2[i]); // Set columns for this specific row digitalWrite(rows[i], HIGH); delay(2); // Set this to 50 or 100 if you want to see the multiplexing effect! digitalWrite(rows[i], LOW); } }
void setColumns(byte b) { digitalWrite(COL_1, (~b >> 0) & 0x01); // Get the 1st bit: 10000000 digitalWrite(COL_2, (~b >> 1) & 0x01); // Get the 2nd bit: 01000000 digitalWrite(COL_3, (~b >> 2) & 0x01); // Get the 3rd bit: 00100000 digitalWrite(COL_4, (~b >> 3) & 0x01); // Get the 4th bit: 00010000 digitalWrite(COL_5, (~b >> 4) & 0x01); // Get the 5th bit: 00001000 digitalWrite(COL_6, (~b >> 5) & 0x01); // Get the 6th bit: 00000100 digitalWrite(COL_7, (~b >> 6) & 0x01); // Get the 7th bit: 00000010 digitalWrite(COL_8, (~b >> 7) & 0x01); // Get the 8th bit: 00000001 // If the polarity of your matrix is the opposite of mine // remove all the '~' above. }
faces :D #define ROW_1 2
#define ROW_2 3 #define ROW_3 4 #define ROW_4 5 #define ROW_5 6 #define ROW_6 7 #define ROW_7 8 #define ROW_8 9
#define COL_1 10 #define COL_2 11 #define COL_3 12 #define COL_4 13 #define COL_5 A0 #define COL_6 A1 #define COL_7 A2 #define COL_8 A3
const byte rows[] = { ROW_1, ROW_2, ROW_3, ROW_4, ROW_5, ROW_6, ROW_7, ROW_8 };
// The display buffer // It's prefilled with a smiling face (1 = ON, 0 = OFF) byte face1[] = {B00000000,B01000010,B10100101,B01000010,B00000000,B00011000,B00100100,B00011000}; byte face2[] = {B00000000,B01000010,B10100101,B01000010,B00000000,B00111100,B01000010,B00111100}; byte face3[] = {B00000000,B01000010,B10100101,B01000010,B00000000,B00011000,B01100110,B00011000}; byte face4[] = {B01000010,B10100101,B00000000,B01000010,B00000000,B00000000,B01000010,B00111100};
float timeCount = 0;
void setup() { // Open serial port Serial.begin(9600); // Set all used pins to OUTPUT // This is very important! If the pins are set to input // the display will be very dim. for (byte i = 2; i <= 13; i++) pinMode(i, OUTPUT); pinMode(A0, OUTPUT); pinMode(A1, OUTPUT); pinMode(A2, OUTPUT); pinMode(A3, OUTPUT); }
void loop() { // This could be rewritten to not use a delay, which would make it appear brighter delay(1); timeCount += 1; if(timeCount < 200) { drawScreen(face1); } else if (timeCount < 230) { drawScreen(face2); } else if (timeCount < 260) { drawScreen(face3); } else if (timeCount < 290) { drawScreen(face4); } else if (timeCount < 600) { // } else if (timeCount < 630) { // nothing } else if (timeCount < 800) { // } else if (timeCount < 830) { // nothing } else if (timeCount < 1000) { // } else if (timeCount < 1030) { // nothing } else if (timeCount < 1200) { // } else if (timeCount < 1230) { // nothing } else { // back to the start timeCount = 0; } } void drawScreen(byte buffer2[]){ // Turn on each row in series for (byte i = 0; i < 8; i++) { setColumns(buffer2[i]); // Set columns for this specific row digitalWrite(rows[i], HIGH); delay(2); // Set this to 50 or 100 if you want to see the multiplexing effect! digitalWrite(rows[i], LOW); } }
void setColumns(byte b) { digitalWrite(COL_1, (~b >> 0) & 0x01); // Get the 1st bit: 10000000 digitalWrite(COL_2, (~b >> 1) & 0x01); // Get the 2nd bit: 01000000 digitalWrite(COL_3, (~b >> 2) & 0x01); // Get the 3rd bit: 00100000 digitalWrite(COL_4, (~b >> 3) & 0x01); // Get the 4th bit: 00010000 digitalWrite(COL_5, (~b >> 4) & 0x01); // Get the 5th bit: 00001000 digitalWrite(COL_6, (~b >> 5) & 0x01); // Get the 6th bit: 00000100 digitalWrite(COL_7, (~b >> 6) & 0x01); // Get the 7th bit: 00000010 digitalWrite(COL_8, (~b >> 7) & 0x01); // Get the 8th bit: 00000001 // If the polarity of your matrix is the opposite of mine // remove all the '~' above. }